File: /var/www/vhost/disk-apps/pwa.sports-crowd.com/node_modules/native-run/dist/ios/run.js
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.run = void 0;
const utils_fs_1 = require("@ionic/utils-fs");
const Debug = require("debug");
const fs_1 = require("fs");
const path = require("path");
const errors_1 = require("../errors");
const cli_1 = require("../utils/cli");
const process_1 = require("../utils/process");
const lib_errors_1 = require("./lib/lib-errors");
const app_1 = require("./utils/app");
const device_1 = require("./utils/device");
const simulator_1 = require("./utils/simulator");
const debug = Debug('native-run:ios:run');
async function runIpaOrAppFile({ udid, devices, simulators, appPath, bundleId, waitForApp, preferSimulator, }) {
if (udid) {
if (devices.find((d) => d.UniqueDeviceID === udid)) {
await (0, device_1.runOnDevice)(udid, appPath, bundleId, waitForApp);
}
else if (simulators.find((s) => s.udid === udid)) {
await (0, simulator_1.runOnSimulator)(udid, appPath, bundleId, waitForApp);
}
else {
throw new errors_1.IOSRunException(`No device or simulator with UDID "${udid}" found`, errors_1.ERR_TARGET_NOT_FOUND);
}
}
else if (devices.length && !preferSimulator) {
// no udid, use first connected device
await (0, device_1.runOnDevice)(devices[0].UniqueDeviceID, appPath, bundleId, waitForApp);
}
else {
// use default sim
await (0, simulator_1.runOnSimulator)(simulators[simulators.length - 1].udid, appPath, bundleId, waitForApp);
}
}
async function runIpaOrAppFileOnInterval(config) {
const maxRetryCount = 12; // 1 minute
const retryInterval = 5000; // 5 seconds
let error;
let retryCount = 0;
const retry = async () => {
process.stderr.write('Please unlock your device. Waiting 5 seconds...\n');
retryCount++;
await (0, process_1.wait)(retryInterval);
await run();
};
const run = async () => {
try {
await runIpaOrAppFile(config);
}
catch (err) {
if (err instanceof lib_errors_1.IOSLibError && err.code == 'DeviceLocked' && retryCount < maxRetryCount) {
await retry();
}
else {
if (retryCount >= maxRetryCount) {
error = new errors_1.IOSRunException(`Device still locked after 1 minute. Aborting.`, errors_1.ERR_DEVICE_LOCKED);
}
else {
error = err;
}
}
}
};
await run();
if (error) {
throw error;
}
}
async function run(args) {
let appPath = (0, cli_1.getOptionValue)(args, '--app');
if (!appPath) {
throw new errors_1.CLIException('--app is required', errors_1.ERR_BAD_INPUT);
}
const udid = (0, cli_1.getOptionValue)(args, '--target');
const preferSimulator = args.includes('--virtual');
const waitForApp = args.includes('--connect');
const isIPA = appPath.endsWith('.ipa');
if (!(0, fs_1.existsSync)(appPath)) {
throw new errors_1.IOSRunException(`Path '${appPath}' not found`);
}
try {
if (isIPA) {
const { tmpdir } = await Promise.resolve().then(() => require('os'));
const tempDir = (0, fs_1.mkdtempSync)(`${tmpdir()}${path.sep}`);
debug(`Unzipping .ipa to ${tempDir}`);
const appDir = await (0, app_1.unzipIPA)(appPath, tempDir);
appPath = path.join(tempDir, appDir);
}
const bundleId = await (0, app_1.getBundleId)(appPath);
const [devices, simulators] = await Promise.all([(0, device_1.getConnectedDevices)(), (0, simulator_1.getSimulators)()]);
// try to run on device or simulator with udid
const config = {
udid,
devices,
simulators,
appPath,
bundleId,
waitForApp,
preferSimulator,
};
await runIpaOrAppFileOnInterval(config);
}
finally {
if (isIPA) {
try {
await (0, utils_fs_1.remove)(appPath);
}
catch {
// ignore
}
}
}
}
exports.run = run;