File: /var/www/vhost/disk-apps/pwa.sports-crowd.com/node_modules/@material/shape/_shape.scss
//
// Copyright 2018 Google Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
@use 'sass:list';
@use 'sass:map';
@use 'sass:math';
@use 'sass:meta';
@use '@material/feature-targeting/feature-targeting';
@use '@material/rtl/rtl';
@use '@material/theme/custom-properties';
@use '@material/theme/css';
@use '@material/theme/keys';
@use '@material/theme/theme';
// Shape categories
$small-component-radius: 4px !default;
$medium-component-radius: 4px !default;
$large-component-radius: 0 !default;
@include keys.set-values(
(
small: $small-component-radius,
medium: $medium-component-radius,
large: $large-component-radius,
),
$options: (custom-property-prefix: shape)
);
// @deprecated use shape.resolve-radius() to retrieve a value or
// shape.get-shape-keys() and shape.is-shape-key() to manipulate keys.
$category-keywords: (
small: keys.create-custom-property(small),
medium: keys.create-custom-property(medium),
large: keys.create-custom-property(large),
) !default;
@function is-shape-key($radius) {
@return map.has-key($category-keywords, $radius);
}
@function get-shape-keys() {
@return map.keys($category-keywords);
}
//
// Flips the radius values based on RTL context.
//
// Examples:
//
// 1. mdc-shape-flip-radius((0, 4px, 4px, 0)) => 4px 0 0 4px
// 2. mdc-shape-flip-radius((0, 8px)) => 8px 0
//
@function flip-radius($radius) {
@if meta.type-of($radius) == 'list' {
@if list.length($radius) > 4 {
@error "Invalid radius: '#{$radius}' is more than 4 values";
}
}
@if list.length($radius) == 4 {
@return list.nth($radius, 2) list.nth($radius, 1) list.nth($radius, 4)
list.nth($radius, 3);
} @else if list.length($radius) == 3 {
@return list.nth($radius, 2) list.nth($radius, 1) list.nth($radius, 2)
list.nth($radius, 3);
} @else if list.length($radius) == 2 {
@return list.nth($radius, 2) list.nth($radius, 1);
} @else {
@return $radius;
}
}
/// Returns the resolved radius value of a shape category - `large`, `medium`,
/// or `small`. If $radius is not a category, this function returns the value
/// itself if valid. Valid values are numbers or percentages.
///
/// If a percentage is provided, $component-height should be specified if the
/// width of the component does not match the height.
///
/// $radius may be a single value or a list of 1 to 4 values.
///
/// @example - scss
/// resolve-radius(small); // (varname: --mdc-shape-small, fallback: 4px)
/// resolve-radius((varname: --custom-shape, fallback: small));
/// // (
/// // varname: --custom-shape,
/// // fallback: (varname: --mdc-shape-small, fallback: 4px)
/// // )
/// resolve-radius(8px); // 8px
/// resolve-radius(50%, $component-height: 36px); // 16px
///
/// $shape: (
/// family: 'rounded',
/// radius: (
/// 8px,
/// 8px,
/// 8px,
/// 8px,
/// ),
/// );
/// resolve-radius($shape); // 8px
///
/// @param {String | Number | Map | List} $radius - the radius shape category or
/// radius value to resolve. May be a number, custom property Map, shape
/// Map, or a List of those values.
/// @return {Number | Map | List} the resolved radius value. May be a number,
/// a custom property Map, or a List if $radius was a List.
@function resolve-radius($radius, $component-height: null) {
@if $radius == null {
@return null;
}
@if meta.type-of($radius) == 'list' {
// $radius is a List
@if list.length($radius) > 4 or list.length($radius) < 1 {
@error "mdc-shape: Invalid radius: #{$radius}. Radius must be between 1 and 4 values.";
}
$radii: ();
@each $corner in $radius {
$radii: list.append(
$radii,
resolve-radius($corner, $component-height: $component-height)
);
}
@return $radii;
}
@if is-shape-key($radius) {
// $radius is a shape key
@return resolve-radius(
keys.create-custom-property($radius),
$component-height: $component-height
);
} @else if custom-properties.is-custom-prop($radius) {
// $radius is a custom property Map
$fallback: resolve-radius(
custom-properties.get-fallback($radius, $shallow: true),
$component-height: $component-height
);
@return custom-properties.set-fallback($radius, $fallback, $shallow: true);
} @else if meta.type-of($radius) == 'map' {
// $radius is a shape Map
$family: map.get($radius, family);
@if custom-properties.is-custom-prop($family) {
// Shape Map may have been passed through keys.create-custom-properties()
$family: custom-properties.get-fallback($family);
}
@if $family != 'rounded' {
@error 'mdc-shape: Invalid shape family: "#{$family}". Only "rounded" is supported.';
}
@return resolve-radius(
map.get($radius, radius),
$component-height: $component-height
);
} @else {
// $radius is a value
@if meta.type-of($radius) != 'number' {
@error "mdc-shape: Invalid radius: #{$radius}. Must be a number.";
}
$radius-unit: math.unit($radius);
$component-height-type: meta.type-of($component-height);
@if $radius-unit == '%' and $component-height-type == 'number' {
$radius: _resolve-radius-percentage($radius, $component-height);
}
@return $radius;
}
}
//
// Accepts radius number or list of 2-4 radius values and returns 4 value list with
// masked corners as mentioned in `$masked-corners`
//
// Example:
//
// 1. mdc-shape-mask-radius(2px 3px, 1 1 0 0) => 2px 3px 0 0
// 2. mdc-shape-mask-radius(8px, 0 0 1 1) => 0 0 8px 8px
// 3. mdc-shape-mask-radius(4px 4px 4px 4px, 0 1 1 0) => 0 4px 4px 0
//
@function mask-radius($radius, $masked-corners) {
@if meta.type-of($radius) == 'list' {
@if list.length($radius) > 4 {
@error "Invalid radius: '#{$radius}' is more than 4 values";
}
}
@if list.length($masked-corners) != 4 {
@error "Expected masked-corners of length 4 but got '#{list.length($masked-corners)}'.";
}
$radius: unpack-radius($radius);
@return if(list.nth($masked-corners, 1) == 1, list.nth($radius, 1), 0)
if(list.nth($masked-corners, 2) == 1, list.nth($radius, 2), 0)
if(list.nth($masked-corners, 3) == 1, list.nth($radius, 3), 0)
if(list.nth($masked-corners, 4) == 1, list.nth($radius, 4), 0);
}
/// Unpacks shorthand values for border-radius (i.e. lists of 1-3 values).
/// If a list of 4 values is given, it is returned as-is.
///
/// Examples:
///
/// shape.unpack-radius(4px) => 4px 4px 4px 4px
/// shape.unpack-radius(4px 2px) => 4px 2px 4px 2px
/// shape.unpack-radius(4px 2px 2px) => 4px 2px 2px 2px
/// shape.unpack-radius(4px 2px 0 2px) => 4px 2px 0 2px
///
/// @param {Number | Map | List} $radius - List of 1 to 4 radius numbers.
/// @return {List} a List of 4 radius numbers.
@function unpack-radius($radius) {
@return css.unpack-value($radius);
}
/// Resolve a percentage radius into a number.
///
/// @param {Number} $percentage - the radius percentage.
/// @param {Number} $component-height - the height of the component.
/// @return {Number} the resolved radius as a number.
@function _resolve-radius-percentage($percentage, $component-height) {
// Converts the percentage to number without unit. Example: 50% => 50.
$percentage: math.div($percentage, $percentage * 0 + 1);
@return $component-height * math.div($percentage, 100);
}
@mixin radius(
$radius,
$rtl-reflexive: false,
$component-height: null,
$query: feature-targeting.all()
) {
$feat-structure: feature-targeting.create-target($query, structure);
@include feature-targeting.targets($feat-structure) {
$has-multiple-corners: meta.type-of($radius) == 'list' and
list.length($radius) > 1;
// Even if $rtl-reflexive is true, only emit RTL styles if we can't easily tell that the given radius is symmetrical
$needs-flip: $rtl-reflexive and $has-multiple-corners;
$radius: resolve-radius($radius, $component-height: $component-height);
@if not $has-multiple-corners {
@include theme.property(border-radius, $radius);
} @else {
$gss: (
noflip: $needs-flip,
);
$radii: unpack-radius($radius);
@include theme.property(
border-top-left-radius,
list.nth($radii, 1),
$gss: $gss
);
@include theme.property(
border-top-right-radius,
list.nth($radii, 2),
$gss: $gss
);
@include theme.property(
border-bottom-right-radius,
list.nth($radii, 3),
$gss: $gss
);
@include theme.property(
border-bottom-left-radius,
list.nth($radii, 4),
$gss: $gss
);
}
@if ($needs-flip) {
@include rtl.rtl {
// If it needs to be flipped, it will always have multiple corners
$gss: (
noflip: true,
);
$radii: flip-radius(unpack-radius($radius));
@include theme.property(
border-top-left-radius,
list.nth($radii, 1),
$gss: $gss
);
@include theme.property(
border-top-right-radius,
list.nth($radii, 2),
$gss: $gss
);
@include theme.property(
border-bottom-right-radius,
list.nth($radii, 3),
$gss: $gss
);
@include theme.property(
border-bottom-left-radius,
list.nth($radii, 4),
$gss: $gss
);
}
}
}
}
/// Resolves one or more shape tokens and expands them into 4 separate logical
/// tokens for each corner.
///
/// @example - scss
/// $theme: (container-shape: (4px 4px 0 0));
/// $theme: resolve-theme(
/// $theme,
/// map.get($resolvers, shape),
/// container-shape,
/// );
/// // (
/// // container-shape-start-start: 4px,
/// // container-shape-start-end: 4px,
/// // container-shape-end-end: 0,
/// // container-shape-end-start: 0,
/// // )
///
/// @param {Map} $theme - The theme to resolve tokens for.
/// @param {Function} $resolver - The shape resolver to use.
/// @param {String...} $shape-tokens - The shape tokens to resolve.
/// @return {Map} The theme with resolved shape tokens.
@function resolve-theme($theme, $resolver, $shape-tokens...) {
@if $resolver == null {
@return $theme;
}
@each $token in $shape-tokens {
$shape-theme: meta.call($resolver, $shape: map.get($theme, $token));
// Add resolved values, but allow $theme to override the results if needed.
$theme: map.merge(
(
'#{$token}-start-start': map.get($shape-theme, start-start),
'#{$token}-start-end': map.get($shape-theme, start-end),
'#{$token}-end-end': map.get($shape-theme, end-end),
'#{$token}-end-start': map.get($shape-theme, end-start),
),
$theme
);
$theme: map.remove($theme, $token);
}
@return $theme;
}
/// Resolves a shape value by expanding it into logical values for each corner.
///
/// @example - scss
///
/// resolver($shape: (4px 4px 0 0)) =>
/// (
/// start-start: 4px,
/// start-end: 4px,
/// end-end: 0,
/// end-start: 0,
/// )
///
/// resolver($shape: 4px) =>
/// (
/// start-start: 4px,
/// start-end: 4px,
/// end-end: 4px,
/// end-start: 4px,
/// )
/// @param {Number|List} $shape - The shape token's value.
/// @return {Map} A map with logical tokens for each corner's value.
@function resolver($shape) {
@if meta.type-of($shape) != 'list' {
@return (
start-start: $shape,
start-end: $shape,
end-end: $shape,
end-start: $shape
);
}
@if list.length($shape) == 1 {
@return (
start-start: list.nth($shape, 1),
start-end: list.nth($shape, 1),
end-end: list.nth($shape, 1),
end-start: list.nth($shape, 1)
);
}
@if list.length($shape) == 2 {
@return (
start-start: list.nth($shape, 1),
start-end: list.nth($shape, 2),
end-end: list.nth($shape, 1),
end-start: list.nth($shape, 2)
);
}
@if list.length($shape) == 3 {
@return (
start-start: list.nth($shape, 1),
start-end: list.nth($shape, 2),
end-end: list.nth($shape, 3),
end-start: list.nth($shape, 2)
);
}
@return (
start-start: list.nth($shape, 1),
start-end: list.nth($shape, 2),
end-end: list.nth($shape, 3),
end-start: list.nth($shape, 4)
);
}