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File: /var/www/vhost/disk-apps/pwa.sports-crowd.com/node_modules/@material/select/adapter.d.ts
/**
 * @license
 * Copyright 2018 Google Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
import { Corner } from '@material/menu-surface/constants';
/**
 * Defines the shape of the adapter expected by the foundation.
 * Implement this adapter for your framework of choice to delegate updates to
 * the component in your framework of choice. See architecture documentation
 * for more details.
 * https://github.com/material-components/material-components-web/blob/master/docs/code/architecture.md
 */
export interface MDCSelectAdapter {
    /**
     * Adds class to select anchor element.
     */
    addClass(className: string): void;
    /**
     * Removes a class from the select anchor element.
     */
    removeClass(className: string): void;
    /**
     * Returns true if the select anchor element contains the given class name.
     */
    hasClass(className: string): boolean;
    /**
     * Activates the bottom line, showing a focused state.
     */
    activateBottomLine(): void;
    /**
     * Deactivates the bottom line.
     */
    deactivateBottomLine(): void;
    /**
     * Returns true if label exists, false if it doesn't.
     */
    hasLabel(): boolean;
    /**
     * Floats label determined based off of the shouldFloat argument.
     */
    floatLabel(shouldFloat: boolean): void;
    /**
     * Returns width of label in pixels, if the label exists.
     */
    getLabelWidth(): number;
    /**
     * Styles the label as required, if the label exists.
     */
    setLabelRequired(isRequired: boolean): void;
    /**
     * Returns true if outline element exists, false if it doesn't.
     */
    hasOutline(): boolean;
    /**
     * Only implement if outline element exists.
     */
    notchOutline(labelWidth: number): void;
    /**
     * Closes notch in outline element, if the outline exists.
     */
    closeOutline(): void;
    /**
     * Sets the line ripple transform origin center.
     */
    setRippleCenter(normalizedX: number): void;
    /**
     * Emits a change event when an element is selected.
     */
    notifyChange(value: string): void;
    /**
     * Sets the text content of the selectedText element to the given string.
     */
    setSelectedText(text: string): void;
    /**
     * Returns whether the select anchor is focused.
     */
    isSelectAnchorFocused(): boolean;
    /**
     * Gets the given attribute on the select anchor element.
     */
    getSelectAnchorAttr(attr: string): string | null;
    /**
     * Sets the given attribute on the select anchor element.
     */
    setSelectAnchorAttr(attr: string, value: string): void;
    /**
     * Removes the given attribute on the select anchor element.
     */
    removeSelectAnchorAttr(attr: string): void;
    /**
     * Adds class to the menu element.
     */
    addMenuClass(className: string): void;
    /**
     * Removes a class from the menu element.
     */
    removeMenuClass(className: string): void;
    /**
     * Opens the menu.
     */
    openMenu(): void;
    /**
     * Closes the menu.
     */
    closeMenu(): void;
    /**
     * Returns the select anchor element.
     */
    getAnchorElement(): Element | null;
    /**
     * Sets the menu anchor element.
     */
    setMenuAnchorElement(anchorEl: Element): void;
    /**
     * Sets the menu anchor corner.
     */
    setMenuAnchorCorner(anchorCorner: Corner): void;
    /**
     * Sets whether the menu should wrap focus.
     */
    setMenuWrapFocus(wrapFocus: boolean): void;
    /**
     * Focuses the menu item element at the given index.
     */
    focusMenuItemAtIndex(index: number): void;
    /**
     * Returns the number of menu items.
     */
    getMenuItemCount(): number;
    /**
     * Returns an array representing the VALUE_ATTR attributes of each menu item.
     */
    getMenuItemValues(): string[];
    /**
     * Gets the text content of the menu item element at the given index.
     */
    getMenuItemTextAtIndex(index: number): string;
    /**
     * Returns the selected index.
     */
    getSelectedIndex(): number;
    /**
     * Sets the selected index in the menu.
     */
    setSelectedIndex(index: number): void;
    /**
     * Returns whether typeahead is in progress in the menu.
     */
    isTypeaheadInProgress(): boolean;
    /**
     * Adds a character to the list typeahead buffer and returns index of the
     * next item in the list matching the buffer.
     */
    typeaheadMatchItem(nextChar: string, startingIndex: number): number;
}