File: /var/www/vhost/disk-apps/pwa.sports-crowd.com/node_modules/@material/menu-surface/constants.d.ts
/**
* @license
* Copyright 2018 Google Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
declare const cssClasses: {
ANCHOR: string;
ANIMATING_CLOSED: string;
ANIMATING_OPEN: string;
FIXED: string;
IS_OPEN_BELOW: string;
OPEN: string;
ROOT: string;
};
declare const strings: {
CLOSED_EVENT: string;
CLOSING_EVENT: string;
OPENED_EVENT: string;
OPENING_EVENT: string;
FOCUSABLE_ELEMENTS: string;
};
declare const numbers: {
/** Total duration of menu-surface open animation. */
TRANSITION_OPEN_DURATION: number;
/** Total duration of menu-surface close animation. */
TRANSITION_CLOSE_DURATION: number;
/**
* Margin left to the edge of the viewport when menu-surface is at maximum
* possible height. Also used as a viewport margin.
*/
MARGIN_TO_EDGE: number;
/**
* Ratio of anchor width to menu-surface width for switching from corner
* positioning to center positioning.
*/
ANCHOR_TO_MENU_SURFACE_WIDTH_RATIO: number;
/**
* Amount of time to wait before restoring focus when closing the menu
* surface. This is important because if a touch event triggered the menu
* close, and the subsequent mouse event occurs after focus is restored, then
* the restored focus would be lost.
*/
TOUCH_EVENT_WAIT_MS: number;
};
/**
* Enum for bits in the {@see Corner) bitmap.
*/
declare enum CornerBit {
BOTTOM = 1,
CENTER = 2,
RIGHT = 4,
FLIP_RTL = 8
}
/**
* Enum for representing an element corner for positioning the menu-surface.
*
* The START constants map to LEFT if element directionality is left
* to right and RIGHT if the directionality is right to left.
* Likewise END maps to RIGHT or LEFT depending on the directionality.
*/
declare enum Corner {
TOP_LEFT = 0,
TOP_RIGHT = 4,
BOTTOM_LEFT = 1,
BOTTOM_RIGHT = 5,
TOP_START = 8,
TOP_END = 12,
BOTTOM_START = 9,
BOTTOM_END = 13
}
export { cssClasses, strings, numbers, CornerBit, Corner };