File: /var/www/vhost/disk-apps/pwa.sports-crowd.com/node_modules/@material/banner/component.d.ts
/**
* @license
* Copyright 2020 Google Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
import { MDCComponent } from '@material/base/component';
import { CloseReason, MDCBannerFocusTrapFactory } from './constants';
import { MDCBannerFoundation } from './foundation';
/** Vanilla implementation of banner component. */
export declare class MDCBanner extends MDCComponent<MDCBannerFoundation> {
static attachTo(root: HTMLElement): MDCBanner;
private handleContentClick;
private primaryActionEl;
private secondaryActionEl;
private textEl;
private contentEl;
private focusTrap;
private focusTrapFactory;
initialize(focusTrapFactory?: MDCBannerFocusTrapFactory): void;
initialSyncWithDOM(): void;
destroy(): void;
layout(): void;
/**
* Opens the banner and fires events.OPENING to indicate the beginning of its
* opening animation and then events.OPENED once the animation finishes.
*/
open(): void;
/**
* Closes the banner and fires events.CLOSING to indicate the beginning of its
* closing animation and then events.CLOSED once the animation finishes.
* @param reason Why the banner was closed. Value will be passed to
* events.CLOSING and events.CLOSED via the `event.detail.reason`
* property. Standard values are CloseReason.PRIMARY and
* CloseReason.SECONDARY, but CloseReason.UNSPECIFIED is provided for
* custom handling of programmatic closing of the banner.
*/
close(reason: CloseReason): void;
getDefaultFoundation(): MDCBannerFoundation;
get isOpen(): boolean;
getText(): string;
setText(text: string): void;
getPrimaryActionText(): string;
setPrimaryActionText(actionButtonText: string): void;
/** Returns null if the banner has no secondary action. */
getSecondaryActionText(): string | null;
setSecondaryActionText(actionButtonText: string): void;
private registerContentClickHandler;
private deregisterContentClickHandler;
}