HEX
Server: Apache/2.4.41 (Ubuntu)
System: Linux ip-172-31-42-149 5.15.0-1084-aws #91~20.04.1-Ubuntu SMP Fri May 2 07:00:04 UTC 2025 aarch64
User: ubuntu (1000)
PHP: 7.4.33
Disabled: pcntl_alarm,pcntl_fork,pcntl_waitpid,pcntl_wait,pcntl_wifexited,pcntl_wifstopped,pcntl_wifsignaled,pcntl_wifcontinued,pcntl_wexitstatus,pcntl_wtermsig,pcntl_wstopsig,pcntl_signal,pcntl_signal_get_handler,pcntl_signal_dispatch,pcntl_get_last_error,pcntl_strerror,pcntl_sigprocmask,pcntl_sigwaitinfo,pcntl_sigtimedwait,pcntl_exec,pcntl_getpriority,pcntl_setpriority,pcntl_async_signals,pcntl_unshare,
Upload Files
File: /var/www/vhost/disk-apps/pwa.sports-crowd.com/node_modules/hammerjs/src/recognizers/attribute.js
/**
 * This recognizer is just used as a base for the simple attribute recognizers.
 * @constructor
 * @extends Recognizer
 */
function AttrRecognizer() {
    Recognizer.apply(this, arguments);
}

inherit(AttrRecognizer, Recognizer, {
    /**
     * @namespace
     * @memberof AttrRecognizer
     */
    defaults: {
        /**
         * @type {Number}
         * @default 1
         */
        pointers: 1
    },

    /**
     * Used to check if it the recognizer receives valid input, like input.distance > 10.
     * @memberof AttrRecognizer
     * @param {Object} input
     * @returns {Boolean} recognized
     */
    attrTest: function(input) {
        var optionPointers = this.options.pointers;
        return optionPointers === 0 || input.pointers.length === optionPointers;
    },

    /**
     * Process the input and return the state for the recognizer
     * @memberof AttrRecognizer
     * @param {Object} input
     * @returns {*} State
     */
    process: function(input) {
        var state = this.state;
        var eventType = input.eventType;

        var isRecognized = state & (STATE_BEGAN | STATE_CHANGED);
        var isValid = this.attrTest(input);

        // on cancel input and we've recognized before, return STATE_CANCELLED
        if (isRecognized && (eventType & INPUT_CANCEL || !isValid)) {
            return state | STATE_CANCELLED;
        } else if (isRecognized || isValid) {
            if (eventType & INPUT_END) {
                return state | STATE_ENDED;
            } else if (!(state & STATE_BEGAN)) {
                return STATE_BEGAN;
            }
            return state | STATE_CHANGED;
        }
        return STATE_FAILED;
    }
});