File: /var/www/vhost/disk-apps/pwa.sports-crowd.com/node_modules/@material/touch-target/README.md
<!--docs:
title: "Touch Target"
layout: detail
section: components
excerpt: "Increased touch targets for components"
path: /catalog/touchtarget/
-->
# Touch Target
Touch targets are the parts of the screen that respond to user input. They extend beyond the visual bounds of an element.
For example, a button may appear to be 48 x 36 px, but the padding surrounding it comprises the full 48 x 48 px touch target.
Material Design spec states that touch targets should be at least 48 x 48 px.
The MDC Web library provides mixins and guidance on adding an increased touch target for the following components:
* Button
* Chips
* Checkbox
* Radio
* Mini FAB
## Design & API Documentation
<ul class="icon-list">
<li class="icon-list-item icon-list-item--spec">
<a href="https://material.io/design/usability/accessibility.html#layout-typography">Material Design guidelines: Touch Targets</a>
</li>
</ul>
## Installation
```
npm install @material/touch-target
```
## Basic Usage
### HTML Structure
For a given button component:
```html
<button class="mdc-button">
<div class="mdc-button__ripple"></div>
<span class="mdc-button__label">My Inaccessible Button</span>
</button>
```
You would add an increased touch target as follows:
```html
<div class="mdc-touch-target-wrapper">
<button class="mdc-button mdc-button--touch">
<div class="mdc-button__ripple"></div>
<div class="mdc-button__touch"></div>
<span class="mdc-button__label">My Accessible Button</span>
</button>
</div>
```
Note that the outer `mdc-touch-target-wrapper` element is only necessary if you want to avoid potentially overlapping touch targets on adjacent elements (due to collapsing margins).
### Styles
```css
@use "@material/touch-target/mdc-touch-target";
```
## Style Customization
### Sass Mixins
Mixin | Description
--- | ---
`wrapper` | Applied to the wrapper touch target element.
`touch-target` | Applied to the inner touch target element.
`margin` | Applied to the component root element. Adds margin to compensate for the increased touch target.