File: /var/www/vhost/disk-apps/pwa.sports-crowd.com/node_modules/@material/tab-scroller/component.d.ts
/**
* @license
* Copyright 2018 Google Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
import { MDCComponent } from '@material/base/component';
import { MDCTabScrollerFoundation } from './foundation';
/** MDC Tab Scroller Factory */
export declare type MDCTabScrollerFactory = (el: HTMLElement, foundation?: MDCTabScrollerFoundation) => MDCTabScroller;
/** MDC Tab Scroller */
export declare class MDCTabScroller extends MDCComponent<MDCTabScrollerFoundation> {
static attachTo(root: HTMLElement): MDCTabScroller;
private content;
private area;
private handleInteraction;
private handleTransitionEnd;
initialize(): void;
initialSyncWithDOM(): void;
destroy(): void;
getDefaultFoundation(): MDCTabScrollerFoundation;
/**
* Returns the current visual scroll position
*/
getScrollPosition(): number;
/**
* Returns the width of the scroll content
*/
getScrollContentWidth(): number;
/**
* Increments the scroll value by the given amount
* @param scrollXIncrement The pixel value by which to increment the scroll
* value
*/
incrementScroll(scrollXIncrement: number): void;
/**
* Scrolls to the given pixel position
* @param scrollX The pixel value to scroll to
*/
scrollTo(scrollX: number): void;
}