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File: /var/www/vhost/disk-apps/pwa.sports-crowd.com/node_modules/@ionic/core/dist/esm/ion-modal.entry.js
/*!
 * (C) Ionic http://ionicframework.com - MIT License
 */
import { r as registerInstance, e as createEvent, c as writeTask, h, H as Host, i as getElement } from './index-8e692445.js';
import { b as getIonMode, c as config } from './ionic-global-c74e4951.js';
import { f as findClosestIonContent, i as isIonContent, d as disableContentScrollY, r as resetContentScrollY, a as findIonContent, p as printIonContentErrorMsg } from './index-e6d1a8be.js';
import { C as CoreDelegate, a as attachComponent, d as detachComponent } from './framework-delegate-c3305a28.js';
import { g as getElementRoot, l as clamp, r as raf, j as inheritAttributes } from './helpers-3b390e48.js';
import { KEYBOARD_DID_OPEN } from './keyboard-282b81b8.js';
import { p as printIonWarning } from './index-c4b11676.js';
import { w as win } from './index-33ffec25.js';
import { G as GESTURE, B as BACKDROP, e as prepareOverlay, d as present, h as activeAnimations, f as dismiss, g as eventMethod } from './overlays-58fa8e4d.js';
import { g as getClassMap } from './theme-7670341c.js';
import { e as deepReady } from './index-27c7e5c4.js';
import { c as createAnimation } from './animation-4ff3f603.js';
import { g as getTimeGivenProgression } from './cubic-bezier-e78d1307.js';
import { createGesture } from './index-422b6e83.js';
import './hardware-back-button-490df115.js';
import './gesture-controller-17060b7c.js';

var Style;
(function (Style) {
  Style["Dark"] = "DARK";
  Style["Light"] = "LIGHT";
  Style["Default"] = "DEFAULT";
})(Style || (Style = {}));
const StatusBar = {
  getEngine() {
    var _a;
    return ((_a = win === null || win === void 0 ? void 0 : win.Capacitor) === null || _a === void 0 ? void 0 : _a.isPluginAvailable('StatusBar')) && (win === null || win === void 0 ? void 0 : win.Capacitor.Plugins.StatusBar);
  },
  supportsDefaultStatusBarStyle() {
    var _a;
    /**
     * The 'DEFAULT' status bar style was added
     * to the @capacitor/status-bar plugin in Capacitor 3.
     * PluginHeaders is only supported in Capacitor 3+,
     * so we can use this to detect Capacitor 3.
     */
    return !!((_a = win === null || win === void 0 ? void 0 : win.Capacitor) === null || _a === void 0 ? void 0 : _a.PluginHeaders);
  },
  setStyle(options) {
    const engine = this.getEngine();
    if (!engine) {
      return;
    }
    engine.setStyle(options);
  },
  getStyle: async function () {
    const engine = this.getEngine();
    if (!engine) {
      return Style.Default;
    }
    const { style } = await engine.getInfo();
    return style;
  },
};

/**
 * Use y = mx + b to
 * figure out the backdrop value
 * at a particular x coordinate. This
 * is useful when the backdrop does
 * not begin to fade in until after
 * the 0 breakpoint.
 */
const getBackdropValueForSheet = (x, backdropBreakpoint) => {
  /**
   * We will use these points:
   * (backdropBreakpoint, 0)
   * (maxBreakpoint, 1)
   * We know that at the beginning breakpoint,
   * the backdrop will be hidden. We also
   * know that at the maxBreakpoint, the backdrop
   * must be fully visible. maxBreakpoint should
   * always be 1 even if the maximum value
   * of the breakpoints array is not 1 since
   * the animation runs from a progress of 0
   * to a progress of 1.
   * m = (y2 - y1) / (x2 - x1)
   *
   * This is simplified from:
   * m = (1 - 0) / (maxBreakpoint - backdropBreakpoint)
   *
   * If the backdropBreakpoint is 1, we return 0 as the
   * backdrop is completely hidden.
   *
   */
  if (backdropBreakpoint === 1) {
    return 0;
  }
  const slope = 1 / (1 - backdropBreakpoint);
  /**
   * From here, compute b which is
   * the backdrop opacity if the offset
   * is 0. If the backdrop does not
   * begin to fade in until after the
   * 0 breakpoint, this b value will be
   * negative. This is fine as we never pass
   * b directly into the animation keyframes.
   * b = y - mx
   * Use a known point: (backdropBreakpoint, 0)
   * This is simplified from:
   * b = 0 - (backdropBreakpoint * slope)
   */
  const b = -(backdropBreakpoint * slope);
  /**
   * Finally, we can now determine the
   * backdrop offset given an arbitrary
   * gesture offset.
   */
  return x * slope + b;
};
/**
 * The tablet/desktop card modal activates
 * when the window width is >= 768.
 * At that point, the presenting element
 * is not transformed, so we do not need to
 * adjust the status bar color.
 *
 * Note: We check supportsDefaultStatusBarStyle so that
 * Capacitor <= 2 users do not get their status bar
 * stuck in an inconsistent state due to a lack of
 * support for Style.Default.
 */
const setCardStatusBarDark = () => {
  if (!win || win.innerWidth >= 768 || !StatusBar.supportsDefaultStatusBarStyle()) {
    return;
  }
  StatusBar.setStyle({ style: Style.Dark });
};
const setCardStatusBarDefault = (defaultStyle = Style.Default) => {
  if (!win || win.innerWidth >= 768 || !StatusBar.supportsDefaultStatusBarStyle()) {
    return;
  }
  StatusBar.setStyle({ style: defaultStyle });
};

const handleCanDismiss = async (el, animation) => {
  /**
   * If canDismiss is not a function
   * then we can return early. If canDismiss is `true`,
   * then canDismissBlocksGesture is `false` as canDismiss
   * will never interrupt the gesture. As a result,
   * this code block is never reached. If canDismiss is `false`,
   * then we never dismiss.
   */
  if (typeof el.canDismiss !== 'function') {
    return;
  }
  /**
   * Run the canDismiss callback.
   * If the function returns `true`,
   * then we can proceed with dismiss.
   */
  const shouldDismiss = await el.canDismiss(undefined, GESTURE);
  if (!shouldDismiss) {
    return;
  }
  /**
   * If canDismiss resolved after the snap
   * back animation finished, we can
   * dismiss immediately.
   *
   * If canDismiss resolved before the snap
   * back animation finished, we need to
   * wait until the snap back animation is
   * done before dismissing.
   */
  if (animation.isRunning()) {
    animation.onFinish(() => {
      el.dismiss(undefined, 'handler');
    }, { oneTimeCallback: true });
  }
  else {
    el.dismiss(undefined, 'handler');
  }
};
/**
 * This function lets us simulate a realistic spring-like animation
 * when swiping down on the modal.
 * There are two forces that we need to use to compute the spring physics:
 *
 * 1. Stiffness, k: This is a measure of resistance applied a spring.
 * 2. Dampening, c: This value has the effect of reducing or preventing oscillation.
 *
 * Using these two values, we can calculate the Spring Force and the Dampening Force
 * to compute the total force applied to a spring.
 *
 * Spring Force: This force pulls a spring back into its equilibrium position.
 * Hooke's Law tells us that that spring force (FS) = kX.
 * k is the stiffness of a spring, and X is the displacement of the spring from its
 * equilibrium position. In this case, it is the amount by which the free end
 * of a spring was displaced (stretched/pushed) from its "relaxed" position.
 *
 * Dampening Force: This force slows down motion. Without it, a spring would oscillate forever.
 * The dampening force, FD, can be found via this formula: FD = -cv
 * where c the dampening value and v is velocity.
 *
 * Therefore, the resulting force that is exerted on the block is:
 * F = FS + FD = -kX - cv
 *
 * Newton's 2nd Law tells us that F = ma:
 * ma = -kX - cv.
 *
 * For Ionic's purposes, we can assume that m = 1:
 * a = -kX - cv
 *
 * Imagine a block attached to the end of a spring. At equilibrium
 * the block is at position x = 1.
 * Pressing on the block moves it to position x = 0;
 * So, to calculate the displacement, we need to take the
 * current position and subtract the previous position from it.
 * X = x - x0 = 0 - 1 = -1.
 *
 * For Ionic's purposes, we are only pushing on the spring modal
 * so we have a max position of 1.
 * As a result, we can expand displacement to this formula:
 * X = x - 1
 *
 * a = -k(x - 1) - cv
 *
 * We can represent the motion of something as a function of time: f(t) = x.
 * The derivative of position gives us the velocity: f'(t)
 * The derivative of the velocity gives us the acceleration: f''(t)
 *
 * We can substitute the formula above with these values:
 *
 * f"(t) = -k * (f(t) - 1) - c * f'(t)
 *
 * This is called a differential equation.
 *
 * We know that at t = 0, we are at x = 0 because the modal does not move: f(0) = 0
 * This means our velocity is also zero: f'(0) = 0.
 *
 * We can cheat a bit and plug the formula into Wolfram Alpha.
 * However, we need to pick stiffness and dampening values:
 * k = 0.57
 * c = 15
 *
 * I picked these as they are fairly close to native iOS's spring effect
 * with the modal.
 *
 * What we plug in is this: f(0) = 0; f'(0) = 0; f''(t) = -0.57(f(t) - 1) - 15f'(t)
 *
 * The result is a formula that lets us calculate the acceleration
 * for a given time t.
 * Note: This is the approximate form of the solution. Wolfram Alpha will
 * give you a complex differential equation too.
 */
const calculateSpringStep = (t) => {
  return 0.00255275 * 2.71828 ** (-14.9619 * t) - 1.00255 * 2.71828 ** (-0.0380968 * t) + 1;
};

// Defaults for the card swipe animation
const SwipeToCloseDefaults = {
  MIN_PRESENTING_SCALE: 0.93,
};
const createSwipeToCloseGesture = (el, animation, statusBarStyle, onDismiss) => {
  /**
   * The step value at which a card modal
   * is eligible for dismissing via gesture.
   */
  const DISMISS_THRESHOLD = 0.5;
  const height = el.offsetHeight;
  let isOpen = false;
  let canDismissBlocksGesture = false;
  let contentEl = null;
  let scrollEl = null;
  const canDismissMaxStep = 0.2;
  let initialScrollY = true;
  let lastStep = 0;
  const getScrollY = () => {
    if (contentEl && isIonContent(contentEl)) {
      return contentEl.scrollY;
      /**
       * Custom scroll containers are intended to be
       * used with virtual scrolling, so we assume
       * there is scrolling in this case.
       */
    }
    else {
      return true;
    }
  };
  const canStart = (detail) => {
    const target = detail.event.target;
    if (target === null || !target.closest) {
      return true;
    }
    /**
     * If we are swiping on the content,
     * swiping should only be possible if
     * the content is scrolled all the way
     * to the top so that we do not interfere
     * with scrolling.
     *
     * We cannot assume that the `ion-content`
     * target will remain consistent between
     * swipes. For example, when using
     * ion-nav within a card modal it is
     * possible to swipe, push a view, and then
     * swipe again. The target content will not
     * be the same between swipes.
     */
    contentEl = findClosestIonContent(target);
    if (contentEl) {
      /**
       * The card should never swipe to close
       * on the content with a refresher.
       * Note: We cannot solve this by making the
       * swipeToClose gesture have a higher priority
       * than the refresher gesture as the iOS native
       * refresh gesture uses a scroll listener in
       * addition to a gesture.
       *
       * Note: Do not use getScrollElement here
       * because we need this to be a synchronous
       * operation, and getScrollElement is
       * asynchronous.
       */
      if (isIonContent(contentEl)) {
        const root = getElementRoot(contentEl);
        scrollEl = root.querySelector('.inner-scroll');
      }
      else {
        scrollEl = contentEl;
      }
      const hasRefresherInContent = !!contentEl.querySelector('ion-refresher');
      return !hasRefresherInContent && scrollEl.scrollTop === 0;
    }
    /**
     * Card should be swipeable on all
     * parts of the modal except for the footer.
     */
    const footer = target.closest('ion-footer');
    if (footer === null) {
      return true;
    }
    return false;
  };
  const onStart = (detail) => {
    const { deltaY } = detail;
    /**
     * Get the initial scrollY value so
     * that we can correctly reset the scrollY
     * prop when the gesture ends.
     */
    initialScrollY = getScrollY();
    /**
     * If canDismiss is anything other than `true`
     * then users should be able to swipe down
     * until a threshold is hit. At that point,
     * the card modal should not proceed any further.
     * TODO (FW-937)
     * Remove undefined check
     */
    canDismissBlocksGesture = el.canDismiss !== undefined && el.canDismiss !== true;
    /**
     * If we are pulling down, then
     * it is possible we are pulling on the
     * content. We do not want scrolling to
     * happen at the same time as the gesture.
     */
    if (deltaY > 0 && contentEl) {
      disableContentScrollY(contentEl);
    }
    animation.progressStart(true, isOpen ? 1 : 0);
  };
  const onMove = (detail) => {
    const { deltaY } = detail;
    /**
     * If we are pulling down, then
     * it is possible we are pulling on the
     * content. We do not want scrolling to
     * happen at the same time as the gesture.
     */
    if (deltaY > 0 && contentEl) {
      disableContentScrollY(contentEl);
    }
    /**
     * If we are swiping on the content
     * then the swipe gesture should only
     * happen if we are pulling down.
     *
     * However, if we pull up and
     * then down such that the scroll position
     * returns to 0, we should be able to swipe
     * the card.
     */
    const step = detail.deltaY / height;
    /**
     * Check if user is swiping down and
     * if we have a canDismiss value that
     * should block the gesture from
     * proceeding,
     */
    const isAttemptingDismissWithCanDismiss = step >= 0 && canDismissBlocksGesture;
    /**
     * If we are blocking the gesture from dismissing,
     * set the max step value so that the sheet cannot be
     * completely hidden.
     */
    const maxStep = isAttemptingDismissWithCanDismiss ? canDismissMaxStep : 0.9999;
    /**
     * If we are blocking the gesture from
     * dismissing, calculate the spring modifier value
     * this will be added to the starting breakpoint
     * value to give the gesture a spring-like feeling.
     * Note that the starting breakpoint is always 0,
     * so we omit adding 0 to the result.
     */
    const processedStep = isAttemptingDismissWithCanDismiss ? calculateSpringStep(step / maxStep) : step;
    const clampedStep = clamp(0.0001, processedStep, maxStep);
    animation.progressStep(clampedStep);
    /**
     * When swiping down half way, the status bar style
     * should be reset to its default value.
     *
     * We track lastStep so that we do not fire these
     * functions on every onMove, only when the user has
     * crossed a certain threshold.
     */
    if (clampedStep >= DISMISS_THRESHOLD && lastStep < DISMISS_THRESHOLD) {
      setCardStatusBarDefault(statusBarStyle);
      /**
       * However, if we swipe back up, then the
       * status bar style should be set to have light
       * text on a dark background.
       */
    }
    else if (clampedStep < DISMISS_THRESHOLD && lastStep >= DISMISS_THRESHOLD) {
      setCardStatusBarDark();
    }
    lastStep = clampedStep;
  };
  const onEnd = (detail) => {
    const velocity = detail.velocityY;
    const step = detail.deltaY / height;
    const isAttemptingDismissWithCanDismiss = step >= 0 && canDismissBlocksGesture;
    const maxStep = isAttemptingDismissWithCanDismiss ? canDismissMaxStep : 0.9999;
    const processedStep = isAttemptingDismissWithCanDismiss ? calculateSpringStep(step / maxStep) : step;
    const clampedStep = clamp(0.0001, processedStep, maxStep);
    const threshold = (detail.deltaY + velocity * 1000) / height;
    /**
     * If canDismiss blocks
     * the swipe gesture, then the
     * animation can never complete until
     * canDismiss is checked.
     */
    const shouldComplete = !isAttemptingDismissWithCanDismiss && threshold >= DISMISS_THRESHOLD;
    let newStepValue = shouldComplete ? -0.001 : 0.001;
    if (!shouldComplete) {
      animation.easing('cubic-bezier(1, 0, 0.68, 0.28)');
      newStepValue += getTimeGivenProgression([0, 0], [1, 0], [0.68, 0.28], [1, 1], clampedStep)[0];
    }
    else {
      animation.easing('cubic-bezier(0.32, 0.72, 0, 1)');
      newStepValue += getTimeGivenProgression([0, 0], [0.32, 0.72], [0, 1], [1, 1], clampedStep)[0];
    }
    const duration = shouldComplete
      ? computeDuration(step * height, velocity)
      : computeDuration((1 - clampedStep) * height, velocity);
    isOpen = shouldComplete;
    gesture.enable(false);
    if (contentEl) {
      resetContentScrollY(contentEl, initialScrollY);
    }
    animation
      .onFinish(() => {
      if (!shouldComplete) {
        gesture.enable(true);
      }
    })
      .progressEnd(shouldComplete ? 1 : 0, newStepValue, duration);
    /**
     * If the canDismiss value blocked the gesture
     * from proceeding, then we should ignore whatever
     * shouldComplete is. Whether or not the modal
     * animation should complete is now determined by
     * canDismiss.
     *
     * If the user swiped >25% of the way
     * to the max step, then we should
     * check canDismiss. 25% was chosen
     * to avoid accidental swipes.
     */
    if (isAttemptingDismissWithCanDismiss && clampedStep > maxStep / 4) {
      handleCanDismiss(el, animation);
    }
    else if (shouldComplete) {
      onDismiss();
    }
  };
  const gesture = createGesture({
    el,
    gestureName: 'modalSwipeToClose',
    gesturePriority: 39,
    direction: 'y',
    threshold: 10,
    canStart,
    onStart,
    onMove,
    onEnd,
  });
  return gesture;
};
const computeDuration = (remaining, velocity) => {
  return clamp(400, remaining / Math.abs(velocity * 1.1), 500);
};

const createSheetEnterAnimation = (opts) => {
  const { currentBreakpoint, backdropBreakpoint } = opts;
  /**
   * If the backdropBreakpoint is undefined, then the backdrop
   * should always fade in. If the backdropBreakpoint came before the
   * current breakpoint, then the backdrop should be fading in.
   */
  const shouldShowBackdrop = backdropBreakpoint === undefined || backdropBreakpoint < currentBreakpoint;
  const initialBackdrop = shouldShowBackdrop ? `calc(var(--backdrop-opacity) * ${currentBreakpoint})` : '0';
  const backdropAnimation = createAnimation('backdropAnimation').fromTo('opacity', 0, initialBackdrop);
  if (shouldShowBackdrop) {
    backdropAnimation
      .beforeStyles({
      'pointer-events': 'none',
    })
      .afterClearStyles(['pointer-events']);
  }
  const wrapperAnimation = createAnimation('wrapperAnimation').keyframes([
    { offset: 0, opacity: 1, transform: 'translateY(100%)' },
    { offset: 1, opacity: 1, transform: `translateY(${100 - currentBreakpoint * 100}%)` },
  ]);
  return { wrapperAnimation, backdropAnimation };
};
const createSheetLeaveAnimation = (opts) => {
  const { currentBreakpoint, backdropBreakpoint } = opts;
  /**
   * Backdrop does not always fade in from 0 to 1 if backdropBreakpoint
   * is defined, so we need to account for that offset by figuring out
   * what the current backdrop value should be.
   */
  const backdropValue = `calc(var(--backdrop-opacity) * ${getBackdropValueForSheet(currentBreakpoint, backdropBreakpoint)})`;
  const defaultBackdrop = [
    { offset: 0, opacity: backdropValue },
    { offset: 1, opacity: 0 },
  ];
  const customBackdrop = [
    { offset: 0, opacity: backdropValue },
    { offset: backdropBreakpoint, opacity: 0 },
    { offset: 1, opacity: 0 },
  ];
  const backdropAnimation = createAnimation('backdropAnimation').keyframes(backdropBreakpoint !== 0 ? customBackdrop : defaultBackdrop);
  const wrapperAnimation = createAnimation('wrapperAnimation').keyframes([
    { offset: 0, opacity: 1, transform: `translateY(${100 - currentBreakpoint * 100}%)` },
    { offset: 1, opacity: 1, transform: `translateY(100%)` },
  ]);
  return { wrapperAnimation, backdropAnimation };
};

const createEnterAnimation$1 = () => {
  const backdropAnimation = createAnimation()
    .fromTo('opacity', 0.01, 'var(--backdrop-opacity)')
    .beforeStyles({
    'pointer-events': 'none',
  })
    .afterClearStyles(['pointer-events']);
  const wrapperAnimation = createAnimation().fromTo('transform', 'translateY(100vh)', 'translateY(0vh)');
  return { backdropAnimation, wrapperAnimation };
};
/**
 * iOS Modal Enter Animation for the Card presentation style
 */
const iosEnterAnimation = (baseEl, opts) => {
  const { presentingEl, currentBreakpoint } = opts;
  const root = getElementRoot(baseEl);
  const { wrapperAnimation, backdropAnimation } = currentBreakpoint !== undefined ? createSheetEnterAnimation(opts) : createEnterAnimation$1();
  backdropAnimation.addElement(root.querySelector('ion-backdrop'));
  wrapperAnimation.addElement(root.querySelectorAll('.modal-wrapper, .modal-shadow')).beforeStyles({ opacity: 1 });
  const baseAnimation = createAnimation('entering-base')
    .addElement(baseEl)
    .easing('cubic-bezier(0.32,0.72,0,1)')
    .duration(500)
    .addAnimation(wrapperAnimation);
  if (presentingEl) {
    const isMobile = window.innerWidth < 768;
    const hasCardModal = presentingEl.tagName === 'ION-MODAL' && presentingEl.presentingElement !== undefined;
    const presentingElRoot = getElementRoot(presentingEl);
    const presentingAnimation = createAnimation().beforeStyles({
      transform: 'translateY(0)',
      'transform-origin': 'top center',
      overflow: 'hidden',
    });
    const bodyEl = document.body;
    if (isMobile) {
      /**
       * Fallback for browsers that does not support `max()` (ex: Firefox)
       * No need to worry about statusbar padding since engines like Gecko
       * are not used as the engine for standalone Cordova/Capacitor apps
       */
      const transformOffset = !CSS.supports('width', 'max(0px, 1px)') ? '30px' : 'max(30px, var(--ion-safe-area-top))';
      const modalTransform = hasCardModal ? '-10px' : transformOffset;
      const toPresentingScale = SwipeToCloseDefaults.MIN_PRESENTING_SCALE;
      const finalTransform = `translateY(${modalTransform}) scale(${toPresentingScale})`;
      presentingAnimation
        .afterStyles({
        transform: finalTransform,
      })
        .beforeAddWrite(() => bodyEl.style.setProperty('background-color', 'black'))
        .addElement(presentingEl)
        .keyframes([
        { offset: 0, filter: 'contrast(1)', transform: 'translateY(0px) scale(1)', borderRadius: '0px' },
        { offset: 1, filter: 'contrast(0.85)', transform: finalTransform, borderRadius: '10px 10px 0 0' },
      ]);
      baseAnimation.addAnimation(presentingAnimation);
    }
    else {
      baseAnimation.addAnimation(backdropAnimation);
      if (!hasCardModal) {
        wrapperAnimation.fromTo('opacity', '0', '1');
      }
      else {
        const toPresentingScale = hasCardModal ? SwipeToCloseDefaults.MIN_PRESENTING_SCALE : 1;
        const finalTransform = `translateY(-10px) scale(${toPresentingScale})`;
        presentingAnimation
          .afterStyles({
          transform: finalTransform,
        })
          .addElement(presentingElRoot.querySelector('.modal-wrapper'))
          .keyframes([
          { offset: 0, filter: 'contrast(1)', transform: 'translateY(0) scale(1)' },
          { offset: 1, filter: 'contrast(0.85)', transform: finalTransform },
        ]);
        const shadowAnimation = createAnimation()
          .afterStyles({
          transform: finalTransform,
        })
          .addElement(presentingElRoot.querySelector('.modal-shadow'))
          .keyframes([
          { offset: 0, opacity: '1', transform: 'translateY(0) scale(1)' },
          { offset: 1, opacity: '0', transform: finalTransform },
        ]);
        baseAnimation.addAnimation([presentingAnimation, shadowAnimation]);
      }
    }
  }
  else {
    baseAnimation.addAnimation(backdropAnimation);
  }
  return baseAnimation;
};

const createLeaveAnimation$1 = () => {
  const backdropAnimation = createAnimation().fromTo('opacity', 'var(--backdrop-opacity)', 0);
  const wrapperAnimation = createAnimation().fromTo('transform', 'translateY(0vh)', 'translateY(100vh)');
  return { backdropAnimation, wrapperAnimation };
};
/**
 * iOS Modal Leave Animation
 */
const iosLeaveAnimation = (baseEl, opts, duration = 500) => {
  const { presentingEl, currentBreakpoint } = opts;
  const root = getElementRoot(baseEl);
  const { wrapperAnimation, backdropAnimation } = currentBreakpoint !== undefined ? createSheetLeaveAnimation(opts) : createLeaveAnimation$1();
  backdropAnimation.addElement(root.querySelector('ion-backdrop'));
  wrapperAnimation.addElement(root.querySelectorAll('.modal-wrapper, .modal-shadow')).beforeStyles({ opacity: 1 });
  const baseAnimation = createAnimation('leaving-base')
    .addElement(baseEl)
    .easing('cubic-bezier(0.32,0.72,0,1)')
    .duration(duration)
    .addAnimation(wrapperAnimation);
  if (presentingEl) {
    const isMobile = window.innerWidth < 768;
    const hasCardModal = presentingEl.tagName === 'ION-MODAL' && presentingEl.presentingElement !== undefined;
    const presentingElRoot = getElementRoot(presentingEl);
    const presentingAnimation = createAnimation()
      .beforeClearStyles(['transform'])
      .afterClearStyles(['transform'])
      .onFinish((currentStep) => {
      // only reset background color if this is the last card-style modal
      if (currentStep !== 1) {
        return;
      }
      presentingEl.style.setProperty('overflow', '');
      const numModals = Array.from(bodyEl.querySelectorAll('ion-modal')).filter((m) => m.presentingElement !== undefined).length;
      if (numModals <= 1) {
        bodyEl.style.setProperty('background-color', '');
      }
    });
    const bodyEl = document.body;
    if (isMobile) {
      const transformOffset = !CSS.supports('width', 'max(0px, 1px)') ? '30px' : 'max(30px, var(--ion-safe-area-top))';
      const modalTransform = hasCardModal ? '-10px' : transformOffset;
      const toPresentingScale = SwipeToCloseDefaults.MIN_PRESENTING_SCALE;
      const finalTransform = `translateY(${modalTransform}) scale(${toPresentingScale})`;
      presentingAnimation.addElement(presentingEl).keyframes([
        { offset: 0, filter: 'contrast(0.85)', transform: finalTransform, borderRadius: '10px 10px 0 0' },
        { offset: 1, filter: 'contrast(1)', transform: 'translateY(0px) scale(1)', borderRadius: '0px' },
      ]);
      baseAnimation.addAnimation(presentingAnimation);
    }
    else {
      baseAnimation.addAnimation(backdropAnimation);
      if (!hasCardModal) {
        wrapperAnimation.fromTo('opacity', '1', '0');
      }
      else {
        const toPresentingScale = hasCardModal ? SwipeToCloseDefaults.MIN_PRESENTING_SCALE : 1;
        const finalTransform = `translateY(-10px) scale(${toPresentingScale})`;
        presentingAnimation
          .addElement(presentingElRoot.querySelector('.modal-wrapper'))
          .afterStyles({
          transform: 'translate3d(0, 0, 0)',
        })
          .keyframes([
          { offset: 0, filter: 'contrast(0.85)', transform: finalTransform },
          { offset: 1, filter: 'contrast(1)', transform: 'translateY(0) scale(1)' },
        ]);
        const shadowAnimation = createAnimation()
          .addElement(presentingElRoot.querySelector('.modal-shadow'))
          .afterStyles({
          transform: 'translateY(0) scale(1)',
        })
          .keyframes([
          { offset: 0, opacity: '0', transform: finalTransform },
          { offset: 1, opacity: '1', transform: 'translateY(0) scale(1)' },
        ]);
        baseAnimation.addAnimation([presentingAnimation, shadowAnimation]);
      }
    }
  }
  else {
    baseAnimation.addAnimation(backdropAnimation);
  }
  return baseAnimation;
};

const createEnterAnimation = () => {
  const backdropAnimation = createAnimation()
    .fromTo('opacity', 0.01, 'var(--backdrop-opacity)')
    .beforeStyles({
    'pointer-events': 'none',
  })
    .afterClearStyles(['pointer-events']);
  const wrapperAnimation = createAnimation().keyframes([
    { offset: 0, opacity: 0.01, transform: 'translateY(40px)' },
    { offset: 1, opacity: 1, transform: `translateY(0px)` },
  ]);
  return { backdropAnimation, wrapperAnimation };
};
/**
 * Md Modal Enter Animation
 */
const mdEnterAnimation = (baseEl, opts) => {
  const { currentBreakpoint } = opts;
  const root = getElementRoot(baseEl);
  const { wrapperAnimation, backdropAnimation } = currentBreakpoint !== undefined ? createSheetEnterAnimation(opts) : createEnterAnimation();
  backdropAnimation.addElement(root.querySelector('ion-backdrop'));
  wrapperAnimation.addElement(root.querySelector('.modal-wrapper'));
  return createAnimation()
    .addElement(baseEl)
    .easing('cubic-bezier(0.36,0.66,0.04,1)')
    .duration(280)
    .addAnimation([backdropAnimation, wrapperAnimation]);
};

const createLeaveAnimation = () => {
  const backdropAnimation = createAnimation().fromTo('opacity', 'var(--backdrop-opacity)', 0);
  const wrapperAnimation = createAnimation().keyframes([
    { offset: 0, opacity: 0.99, transform: `translateY(0px)` },
    { offset: 1, opacity: 0, transform: 'translateY(40px)' },
  ]);
  return { backdropAnimation, wrapperAnimation };
};
/**
 * Md Modal Leave Animation
 */
const mdLeaveAnimation = (baseEl, opts) => {
  const { currentBreakpoint } = opts;
  const root = getElementRoot(baseEl);
  const { wrapperAnimation, backdropAnimation } = currentBreakpoint !== undefined ? createSheetLeaveAnimation(opts) : createLeaveAnimation();
  backdropAnimation.addElement(root.querySelector('ion-backdrop'));
  wrapperAnimation.addElement(root.querySelector('.modal-wrapper'));
  return createAnimation()
    .easing('cubic-bezier(0.47,0,0.745,0.715)')
    .duration(200)
    .addAnimation([backdropAnimation, wrapperAnimation]);
};

const createSheetGesture = (baseEl, backdropEl, wrapperEl, initialBreakpoint, backdropBreakpoint, animation, breakpoints = [], getCurrentBreakpoint, onDismiss, onBreakpointChange) => {
  // Defaults for the sheet swipe animation
  const defaultBackdrop = [
    { offset: 0, opacity: 'var(--backdrop-opacity)' },
    { offset: 1, opacity: 0.01 },
  ];
  const customBackdrop = [
    { offset: 0, opacity: 'var(--backdrop-opacity)' },
    { offset: 1 - backdropBreakpoint, opacity: 0 },
    { offset: 1, opacity: 0 },
  ];
  const SheetDefaults = {
    WRAPPER_KEYFRAMES: [
      { offset: 0, transform: 'translateY(0%)' },
      { offset: 1, transform: 'translateY(100%)' },
    ],
    BACKDROP_KEYFRAMES: backdropBreakpoint !== 0 ? customBackdrop : defaultBackdrop,
  };
  const contentEl = baseEl.querySelector('ion-content');
  const height = wrapperEl.clientHeight;
  let currentBreakpoint = initialBreakpoint;
  let offset = 0;
  let canDismissBlocksGesture = false;
  const canDismissMaxStep = 0.95;
  const wrapperAnimation = animation.childAnimations.find((ani) => ani.id === 'wrapperAnimation');
  const backdropAnimation = animation.childAnimations.find((ani) => ani.id === 'backdropAnimation');
  const maxBreakpoint = breakpoints[breakpoints.length - 1];
  const minBreakpoint = breakpoints[0];
  const enableBackdrop = () => {
    baseEl.style.setProperty('pointer-events', 'auto');
    backdropEl.style.setProperty('pointer-events', 'auto');
    /**
     * When the backdrop is enabled, elements such
     * as inputs should not be focusable outside
     * the sheet.
     */
    baseEl.classList.remove('ion-disable-focus-trap');
  };
  const disableBackdrop = () => {
    baseEl.style.setProperty('pointer-events', 'none');
    backdropEl.style.setProperty('pointer-events', 'none');
    /**
     * When the backdrop is enabled, elements such
     * as inputs should not be focusable outside
     * the sheet.
     * Adding this class disables focus trapping
     * for the sheet temporarily.
     */
    baseEl.classList.add('ion-disable-focus-trap');
  };
  /**
   * After the entering animation completes,
   * we need to set the animation to go from
   * offset 0 to offset 1 so that users can
   * swipe in any direction. We then set the
   * animation offset to the current breakpoint
   * so there is no flickering.
   */
  if (wrapperAnimation && backdropAnimation) {
    wrapperAnimation.keyframes([...SheetDefaults.WRAPPER_KEYFRAMES]);
    backdropAnimation.keyframes([...SheetDefaults.BACKDROP_KEYFRAMES]);
    animation.progressStart(true, 1 - currentBreakpoint);
    /**
     * If backdrop is not enabled, then content
     * behind modal should be clickable. To do this, we need
     * to remove pointer-events from ion-modal as a whole.
     * ion-backdrop and .modal-wrapper always have pointer-events: auto
     * applied, so the modal content can still be interacted with.
     */
    const shouldEnableBackdrop = currentBreakpoint > backdropBreakpoint;
    if (shouldEnableBackdrop) {
      enableBackdrop();
    }
    else {
      disableBackdrop();
    }
  }
  if (contentEl && currentBreakpoint !== maxBreakpoint) {
    contentEl.scrollY = false;
  }
  const canStart = (detail) => {
    /**
     * If the sheet is fully expanded and
     * the user is swiping on the content,
     * the gesture should not start to
     * allow for scrolling on the content.
     */
    const content = detail.event.target.closest('ion-content');
    currentBreakpoint = getCurrentBreakpoint();
    if (currentBreakpoint === 1 && content) {
      return false;
    }
    return true;
  };
  const onStart = () => {
    /**
     * If canDismiss is anything other than `true`
     * then users should be able to swipe down
     * until a threshold is hit. At that point,
     * the card modal should not proceed any further.
     *
     * canDismiss is never fired via gesture if there is
     * no 0 breakpoint. However, it can be fired if the user
     * presses Esc or the hardware back button.
     * TODO (FW-937)
     * Remove undefined check
     */
    canDismissBlocksGesture = baseEl.canDismiss !== undefined && baseEl.canDismiss !== true && minBreakpoint === 0;
    /**
     * If swiping on the content
     * we should disable scrolling otherwise
     * the sheet will expand and the content will scroll.
     */
    if (contentEl) {
      contentEl.scrollY = false;
    }
    raf(() => {
      /**
       * Dismisses the open keyboard when the sheet drag gesture is started.
       * Sets the focus onto the modal element.
       */
      baseEl.focus();
    });
    animation.progressStart(true, 1 - currentBreakpoint);
  };
  const onMove = (detail) => {
    /**
     * Given the change in gesture position on the Y axis,
     * compute where the offset of the animation should be
     * relative to where the user dragged.
     */
    const initialStep = 1 - currentBreakpoint;
    const secondToLastBreakpoint = breakpoints.length > 1 ? 1 - breakpoints[1] : undefined;
    const step = initialStep + detail.deltaY / height;
    const isAttemptingDismissWithCanDismiss = secondToLastBreakpoint !== undefined && step >= secondToLastBreakpoint && canDismissBlocksGesture;
    /**
     * If we are blocking the gesture from dismissing,
     * set the max step value so that the sheet cannot be
     * completely hidden.
     */
    const maxStep = isAttemptingDismissWithCanDismiss ? canDismissMaxStep : 0.9999;
    /**
     * If we are blocking the gesture from
     * dismissing, calculate the spring modifier value
     * this will be added to the starting breakpoint
     * value to give the gesture a spring-like feeling.
     * Note that when isAttemptingDismissWithCanDismiss is true,
     * the modifier is always added to the breakpoint that
     * appears right after the 0 breakpoint.
     *
     * Note that this modifier is essentially the progression
     * between secondToLastBreakpoint and maxStep which is
     * why we subtract secondToLastBreakpoint. This lets us get
     * the result as a value from 0 to 1.
     */
    const processedStep = isAttemptingDismissWithCanDismiss && secondToLastBreakpoint !== undefined
      ? secondToLastBreakpoint +
        calculateSpringStep((step - secondToLastBreakpoint) / (maxStep - secondToLastBreakpoint))
      : step;
    offset = clamp(0.0001, processedStep, maxStep);
    animation.progressStep(offset);
  };
  const onEnd = (detail) => {
    /**
     * When the gesture releases, we need to determine
     * the closest breakpoint to snap to.
     */
    const velocity = detail.velocityY;
    const threshold = (detail.deltaY + velocity * 350) / height;
    const diff = currentBreakpoint - threshold;
    const closest = breakpoints.reduce((a, b) => {
      return Math.abs(b - diff) < Math.abs(a - diff) ? b : a;
    });
    moveSheetToBreakpoint({
      breakpoint: closest,
      breakpointOffset: offset,
      canDismiss: canDismissBlocksGesture,
    });
  };
  const moveSheetToBreakpoint = (options) => {
    const { breakpoint, canDismiss, breakpointOffset } = options;
    /**
     * canDismiss should only prevent snapping
     * when users are trying to dismiss. If canDismiss
     * is present but the user is trying to swipe upwards,
     * we should allow that to happen,
     */
    const shouldPreventDismiss = canDismiss && breakpoint === 0;
    const snapToBreakpoint = shouldPreventDismiss ? currentBreakpoint : breakpoint;
    const shouldRemainOpen = snapToBreakpoint !== 0;
    currentBreakpoint = 0;
    /**
     * Update the animation so that it plays from
     * the last offset to the closest snap point.
     */
    if (wrapperAnimation && backdropAnimation) {
      wrapperAnimation.keyframes([
        { offset: 0, transform: `translateY(${breakpointOffset * 100}%)` },
        { offset: 1, transform: `translateY(${(1 - snapToBreakpoint) * 100}%)` },
      ]);
      backdropAnimation.keyframes([
        {
          offset: 0,
          opacity: `calc(var(--backdrop-opacity) * ${getBackdropValueForSheet(1 - breakpointOffset, backdropBreakpoint)})`,
        },
        {
          offset: 1,
          opacity: `calc(var(--backdrop-opacity) * ${getBackdropValueForSheet(snapToBreakpoint, backdropBreakpoint)})`,
        },
      ]);
      animation.progressStep(0);
    }
    /**
     * Gesture should remain disabled until the
     * snapping animation completes.
     */
    gesture.enable(false);
    if (shouldPreventDismiss) {
      handleCanDismiss(baseEl, animation);
    }
    else if (!shouldRemainOpen) {
      onDismiss();
    }
    return new Promise((resolve) => {
      animation
        .onFinish(() => {
        if (shouldRemainOpen) {
          /**
           * Once the snapping animation completes,
           * we need to reset the animation to go
           * from 0 to 1 so users can swipe in any direction.
           * We then set the animation offset to the current
           * breakpoint so that it starts at the snapped position.
           */
          if (wrapperAnimation && backdropAnimation) {
            raf(() => {
              wrapperAnimation.keyframes([...SheetDefaults.WRAPPER_KEYFRAMES]);
              backdropAnimation.keyframes([...SheetDefaults.BACKDROP_KEYFRAMES]);
              animation.progressStart(true, 1 - snapToBreakpoint);
              currentBreakpoint = snapToBreakpoint;
              onBreakpointChange(currentBreakpoint);
              /**
               * If the sheet is fully expanded, we can safely
               * enable scrolling again.
               */
              if (contentEl && currentBreakpoint === breakpoints[breakpoints.length - 1]) {
                contentEl.scrollY = true;
              }
              /**
               * Backdrop should become enabled
               * after the backdropBreakpoint value
               */
              const shouldEnableBackdrop = currentBreakpoint > backdropBreakpoint;
              if (shouldEnableBackdrop) {
                enableBackdrop();
              }
              else {
                disableBackdrop();
              }
              gesture.enable(true);
              resolve();
            });
          }
          else {
            gesture.enable(true);
            resolve();
          }
        }
        else {
          resolve();
        }
        /**
         * This must be a one time callback
         * otherwise a new callback will
         * be added every time onEnd runs.
         */
      }, { oneTimeCallback: true })
        .progressEnd(1, 0, 500);
    });
  };
  const gesture = createGesture({
    el: wrapperEl,
    gestureName: 'modalSheet',
    gesturePriority: 40,
    direction: 'y',
    threshold: 10,
    canStart,
    onStart,
    onMove,
    onEnd,
  });
  return {
    gesture,
    moveSheetToBreakpoint,
  };
};

const modalIosCss = ":host{--width:100%;--min-width:auto;--max-width:auto;--height:100%;--min-height:auto;--max-height:auto;--overflow:hidden;--border-radius:0;--border-width:0;--border-style:none;--border-color:transparent;--background:var(--ion-background-color, #fff);--box-shadow:none;--backdrop-opacity:0;left:0;right:0;top:0;bottom:0;display:-ms-flexbox;display:flex;position:absolute;-ms-flex-align:center;align-items:center;-ms-flex-pack:center;justify-content:center;outline:none;contain:strict}.modal-wrapper,ion-backdrop{pointer-events:auto}:host(.overlay-hidden){display:none}.modal-wrapper,.modal-shadow{border-radius:var(--border-radius);width:var(--width);min-width:var(--min-width);max-width:var(--max-width);height:var(--height);min-height:var(--min-height);max-height:var(--max-height);border-width:var(--border-width);border-style:var(--border-style);border-color:var(--border-color);background:var(--background);-webkit-box-shadow:var(--box-shadow);box-shadow:var(--box-shadow);overflow:var(--overflow);z-index:10}.modal-shadow{position:absolute;background:transparent}@media only screen and (min-width: 768px) and (min-height: 600px){:host{--width:600px;--height:500px;--ion-safe-area-top:0px;--ion-safe-area-bottom:0px;--ion-safe-area-right:0px;--ion-safe-area-left:0px}}@media only screen and (min-width: 768px) and (min-height: 768px){:host{--width:600px;--height:600px}}.modal-handle{left:0px;right:0px;top:5px;border-radius:8px;margin-left:auto;margin-right:auto;position:absolute;width:36px;height:5px;-webkit-transform:translateZ(0);transform:translateZ(0);border:0;background:var(--ion-color-step-350, #c0c0be);cursor:pointer;z-index:11}@supports ((-webkit-margin-start: 0) or (margin-inline-start: 0)) or (-webkit-margin-start: 0){.modal-handle{margin-left:unset;margin-right:unset;-webkit-margin-start:auto;margin-inline-start:auto;-webkit-margin-end:auto;margin-inline-end:auto}}.modal-handle::before{padding-left:4px;padding-right:4px;padding-top:4px;padding-bottom:4px;position:absolute;width:36px;height:5px;-webkit-transform:translate(-50%, -50%);transform:translate(-50%, -50%);content:\"\"}@supports ((-webkit-margin-start: 0) or (margin-inline-start: 0)) or (-webkit-margin-start: 0){.modal-handle::before{padding-left:unset;padding-right:unset;-webkit-padding-start:4px;padding-inline-start:4px;-webkit-padding-end:4px;padding-inline-end:4px}}:host(.modal-sheet){--height:calc(100% - (var(--ion-safe-area-top) + 10px))}:host(.modal-sheet) .modal-wrapper,:host(.modal-sheet) .modal-shadow{position:absolute;bottom:0}:host{--backdrop-opacity:var(--ion-backdrop-opacity, 0.4)}:host(.modal-card),:host(.modal-sheet){--border-radius:10px}@media only screen and (min-width: 768px) and (min-height: 600px){:host{--border-radius:10px}}.modal-wrapper{-webkit-transform:translate3d(0,  100%,  0);transform:translate3d(0,  100%,  0)}@media screen and (max-width: 767px){@supports (width: 1px){:host(.modal-card){--height:calc(100% - max(30px, var(--ion-safe-area-top)) - 10px)}}@supports not (width: 1px){:host(.modal-card){--height:calc(100% - 40px)}}:host(.modal-card) .modal-wrapper{border-top-left-radius:var(--border-radius);border-top-right-radius:var(--border-radius);border-bottom-right-radius:0;border-bottom-left-radius:0}:host-context([dir=rtl]):host(.modal-card) .modal-wrapper,:host-context([dir=rtl]).modal-card .modal-wrapper{border-top-left-radius:var(--border-radius);border-top-right-radius:var(--border-radius);border-bottom-right-radius:0;border-bottom-left-radius:0}:host(.modal-card){--backdrop-opacity:0;--width:100%;-ms-flex-align:end;align-items:flex-end}:host(.modal-card) .modal-shadow{display:none}:host(.modal-card) ion-backdrop{pointer-events:none}}@media screen and (min-width: 768px){:host(.modal-card){--width:calc(100% - 120px);--height:calc(100% - (120px + var(--ion-safe-area-top) + var(--ion-safe-area-bottom)));--max-width:720px;--max-height:1000px;--backdrop-opacity:0;--box-shadow:0px 0px 30px 10px rgba(0, 0, 0, 0.1);-webkit-transition:all 0.5s ease-in-out;transition:all 0.5s ease-in-out}:host(.modal-card) .modal-wrapper{-webkit-box-shadow:none;box-shadow:none}:host(.modal-card) .modal-shadow{-webkit-box-shadow:var(--box-shadow);box-shadow:var(--box-shadow)}}:host(.modal-sheet) .modal-wrapper{border-top-left-radius:var(--border-radius);border-top-right-radius:var(--border-radius);border-bottom-right-radius:0;border-bottom-left-radius:0}:host-context([dir=rtl]):host(.modal-sheet) .modal-wrapper,:host-context([dir=rtl]).modal-sheet .modal-wrapper{border-top-left-radius:var(--border-radius);border-top-right-radius:var(--border-radius);border-bottom-right-radius:0;border-bottom-left-radius:0}";

const modalMdCss = ":host{--width:100%;--min-width:auto;--max-width:auto;--height:100%;--min-height:auto;--max-height:auto;--overflow:hidden;--border-radius:0;--border-width:0;--border-style:none;--border-color:transparent;--background:var(--ion-background-color, #fff);--box-shadow:none;--backdrop-opacity:0;left:0;right:0;top:0;bottom:0;display:-ms-flexbox;display:flex;position:absolute;-ms-flex-align:center;align-items:center;-ms-flex-pack:center;justify-content:center;outline:none;contain:strict}.modal-wrapper,ion-backdrop{pointer-events:auto}:host(.overlay-hidden){display:none}.modal-wrapper,.modal-shadow{border-radius:var(--border-radius);width:var(--width);min-width:var(--min-width);max-width:var(--max-width);height:var(--height);min-height:var(--min-height);max-height:var(--max-height);border-width:var(--border-width);border-style:var(--border-style);border-color:var(--border-color);background:var(--background);-webkit-box-shadow:var(--box-shadow);box-shadow:var(--box-shadow);overflow:var(--overflow);z-index:10}.modal-shadow{position:absolute;background:transparent}@media only screen and (min-width: 768px) and (min-height: 600px){:host{--width:600px;--height:500px;--ion-safe-area-top:0px;--ion-safe-area-bottom:0px;--ion-safe-area-right:0px;--ion-safe-area-left:0px}}@media only screen and (min-width: 768px) and (min-height: 768px){:host{--width:600px;--height:600px}}.modal-handle{left:0px;right:0px;top:5px;border-radius:8px;margin-left:auto;margin-right:auto;position:absolute;width:36px;height:5px;-webkit-transform:translateZ(0);transform:translateZ(0);border:0;background:var(--ion-color-step-350, #c0c0be);cursor:pointer;z-index:11}@supports ((-webkit-margin-start: 0) or (margin-inline-start: 0)) or (-webkit-margin-start: 0){.modal-handle{margin-left:unset;margin-right:unset;-webkit-margin-start:auto;margin-inline-start:auto;-webkit-margin-end:auto;margin-inline-end:auto}}.modal-handle::before{padding-left:4px;padding-right:4px;padding-top:4px;padding-bottom:4px;position:absolute;width:36px;height:5px;-webkit-transform:translate(-50%, -50%);transform:translate(-50%, -50%);content:\"\"}@supports ((-webkit-margin-start: 0) or (margin-inline-start: 0)) or (-webkit-margin-start: 0){.modal-handle::before{padding-left:unset;padding-right:unset;-webkit-padding-start:4px;padding-inline-start:4px;-webkit-padding-end:4px;padding-inline-end:4px}}:host(.modal-sheet){--height:calc(100% - (var(--ion-safe-area-top) + 10px))}:host(.modal-sheet) .modal-wrapper,:host(.modal-sheet) .modal-shadow{position:absolute;bottom:0}:host{--backdrop-opacity:var(--ion-backdrop-opacity, 0.32)}@media only screen and (min-width: 768px) and (min-height: 600px){:host{--border-radius:2px;--box-shadow:0 28px 48px rgba(0, 0, 0, 0.4)}}.modal-wrapper{-webkit-transform:translate3d(0,  40px,  0);transform:translate3d(0,  40px,  0);opacity:0.01}";

const Modal = class {
  constructor(hostRef) {
    registerInstance(this, hostRef);
    this.didPresent = createEvent(this, "ionModalDidPresent", 7);
    this.willPresent = createEvent(this, "ionModalWillPresent", 7);
    this.willDismiss = createEvent(this, "ionModalWillDismiss", 7);
    this.didDismiss = createEvent(this, "ionModalDidDismiss", 7);
    this.ionBreakpointDidChange = createEvent(this, "ionBreakpointDidChange", 7);
    this.didPresentShorthand = createEvent(this, "didPresent", 7);
    this.willPresentShorthand = createEvent(this, "willPresent", 7);
    this.willDismissShorthand = createEvent(this, "willDismiss", 7);
    this.didDismissShorthand = createEvent(this, "didDismiss", 7);
    this.modalIndex = modalIds++;
    this.coreDelegate = CoreDelegate();
    this.isSheetModal = false;
    this.inheritedAttributes = {};
    this.inline = false;
    // Whether or not modal is being dismissed via gesture
    this.gestureAnimationDismissing = false;
    this.presented = false;
    /** @internal */
    this.hasController = false;
    /**
     * If `true`, the keyboard will be automatically dismissed when the overlay is presented.
     */
    this.keyboardClose = true;
    /**
     * A decimal value between 0 and 1 that indicates the
     * point after which the backdrop will begin to fade in
     * when using a sheet modal. Prior to this point, the
     * backdrop will be hidden and the content underneath
     * the sheet can be interacted with. This value is exclusive
     * meaning the backdrop will become active after the value
     * specified.
     */
    this.backdropBreakpoint = 0;
    /**
     * The interaction behavior for the sheet modal when the handle is pressed.
     *
     * Defaults to `"none"`, which  means the modal will not change size or position when the handle is pressed.
     * Set to `"cycle"` to let the modal cycle between available breakpoints when pressed.
     *
     * Handle behavior is unavailable when the `handle` property is set to `false` or
     * when the `breakpoints` property is not set (using a fullscreen or card modal).
     */
    this.handleBehavior = 'none';
    /**
     * If `true`, the modal will be dismissed when the backdrop is clicked.
     */
    this.backdropDismiss = true;
    /**
     * If `true`, a backdrop will be displayed behind the modal.
     * This property controls whether or not the backdrop
     * darkens the screen when the modal is presented.
     * It does not control whether or not the backdrop
     * is active or present in the DOM.
     */
    this.showBackdrop = true;
    /**
     * If `true`, the modal will animate.
     */
    this.animated = true;
    /**
     * If `true`, the modal can be swiped to dismiss. Only applies in iOS mode.
     * @deprecated - To prevent modals from dismissing, use canDismiss instead.
     */
    this.swipeToClose = false;
    /**
     * If `true`, the modal will open. If `false`, the modal will close.
     * Use this if you need finer grained control over presentation, otherwise
     * just use the modalController or the `trigger` property.
     * Note: `isOpen` will not automatically be set back to `false` when
     * the modal dismisses. You will need to do that in your code.
     */
    this.isOpen = false;
    /**
     * If `true`, the component passed into `ion-modal` will
     * automatically be mounted when the modal is created. The
     * component will remain mounted even when the modal is dismissed.
     * However, the component will be destroyed when the modal is
     * destroyed. This property is not reactive and should only be
     * used when initially creating a modal.
     *
     * Note: This feature only applies to inline modals in JavaScript
     * frameworks such as Angular, React, and Vue.
     */
    this.keepContentsMounted = false;
    this.configureTriggerInteraction = () => {
      const { trigger, el, destroyTriggerInteraction } = this;
      if (destroyTriggerInteraction) {
        destroyTriggerInteraction();
      }
      if (trigger === undefined) {
        return;
      }
      const triggerEl = trigger !== undefined ? document.getElementById(trigger) : null;
      if (!triggerEl) {
        printIonWarning(`A trigger element with the ID "${trigger}" was not found in the DOM. The trigger element must be in the DOM when the "trigger" property is set on ion-modal.`, this.el);
        return;
      }
      const configureTriggerInteraction = (trigEl, modalEl) => {
        const openModal = () => {
          modalEl.present();
        };
        trigEl.addEventListener('click', openModal);
        return () => {
          trigEl.removeEventListener('click', openModal);
        };
      };
      this.destroyTriggerInteraction = configureTriggerInteraction(triggerEl, el);
    };
    this.onHandleClick = () => {
      const { sheetTransition, handleBehavior } = this;
      if (handleBehavior !== 'cycle' || sheetTransition !== undefined) {
        /**
         * The sheet modal should not advance to the next breakpoint
         * if the handle behavior is not `cycle` or if the handle
         * is clicked while the sheet is moving to a breakpoint.
         */
        return;
      }
      this.moveToNextBreakpoint();
    };
    this.onBackdropTap = () => {
      const { sheetTransition } = this;
      if (sheetTransition !== undefined) {
        /**
         * When the handle is double clicked at the largest breakpoint,
         * it will start to move to the first breakpoint. While transitioning,
         * the backdrop will often receive the second click. We prevent the
         * backdrop from dismissing the modal while moving between breakpoints.
         */
        return;
      }
      this.dismiss(undefined, BACKDROP);
    };
    this.onLifecycle = (modalEvent) => {
      const el = this.usersElement;
      const name = LIFECYCLE_MAP[modalEvent.type];
      if (el && name) {
        const ev = new CustomEvent(name, {
          bubbles: false,
          cancelable: false,
          detail: modalEvent.detail,
        });
        el.dispatchEvent(ev);
      }
    };
  }
  onIsOpenChange(newValue, oldValue) {
    if (newValue === true && oldValue === false) {
      this.present();
    }
    else if (newValue === false && oldValue === true) {
      this.dismiss();
    }
  }
  onTriggerChange() {
    this.configureTriggerInteraction();
  }
  async swipeToCloseChanged(enable) {
    if (this.gesture) {
      this.gesture.enable(enable);
    }
    else if (enable) {
      this.initSwipeToClose();
    }
  }
  breakpointsChanged(breakpoints) {
    if (breakpoints !== undefined) {
      this.sortedBreakpoints = breakpoints.sort((a, b) => a - b);
    }
  }
  connectedCallback() {
    const { configureTriggerInteraction, el } = this;
    prepareOverlay(el);
    configureTriggerInteraction();
  }
  disconnectedCallback() {
    const { destroyTriggerInteraction } = this;
    if (destroyTriggerInteraction) {
      destroyTriggerInteraction();
    }
  }
  componentWillLoad() {
    const { breakpoints, initialBreakpoint, swipeToClose, el } = this;
    this.inheritedAttributes = inheritAttributes(el, ['aria-label', 'role']);
    /**
     * If user has custom ID set then we should
     * not assign the default incrementing ID.
     */
    this.modalId = this.el.hasAttribute('id') ? this.el.getAttribute('id') : `ion-modal-${this.modalIndex}`;
    const isSheetModal = (this.isSheetModal = breakpoints !== undefined && initialBreakpoint !== undefined);
    if (isSheetModal) {
      this.currentBreakpoint = this.initialBreakpoint;
    }
    if (breakpoints !== undefined && initialBreakpoint !== undefined && !breakpoints.includes(initialBreakpoint)) {
      printIonWarning('Your breakpoints array must include the initialBreakpoint value.');
    }
    if (swipeToClose) {
      printIonWarning('swipeToClose has been deprecated in favor of canDismiss.\n\nIf you want a card modal to be swipeable, set canDismiss to `true`. In the next major release of Ionic, swipeToClose will be removed, and all card modals will be swipeable by default.');
    }
  }
  componentDidLoad() {
    /**
     * If modal was rendered with isOpen="true"
     * then we should open modal immediately.
     */
    if (this.isOpen === true) {
      raf(() => this.present());
    }
    this.breakpointsChanged(this.breakpoints);
  }
  /**
   * Determines whether or not an overlay
   * is being used inline or via a controller/JS
   * and returns the correct delegate.
   * By default, subsequent calls to getDelegate
   * will use a cached version of the delegate.
   * This is useful for calling dismiss after
   * present so that the correct delegate is given.
   */
  getDelegate(force = false) {
    if (this.workingDelegate && !force) {
      return {
        delegate: this.workingDelegate,
        inline: this.inline,
      };
    }
    /**
     * If using overlay inline
     * we potentially need to use the coreDelegate
     * so that this works in vanilla JS apps.
     * If a developer has presented this component
     * via a controller, then we can assume
     * the component is already in the
     * correct place.
     */
    const parentEl = this.el.parentNode;
    const inline = (this.inline = parentEl !== null && !this.hasController);
    const delegate = (this.workingDelegate = inline ? this.delegate || this.coreDelegate : this.delegate);
    return { inline, delegate };
  }
  /**
   * Determines whether or not the
   * modal is allowed to dismiss based
   * on the state of the canDismiss prop.
   */
  async checkCanDismiss(data, role) {
    const { canDismiss } = this;
    /**
     * TODO (FW-937) - Remove the following check in
     * the next major release of Ionic.
     */
    if (canDismiss === undefined) {
      return true;
    }
    if (typeof canDismiss === 'function') {
      return canDismiss(data, role);
    }
    return canDismiss;
  }
  /**
   * Present the modal overlay after it has been created.
   */
  async present() {
    if (this.presented) {
      return;
    }
    /**
     * When using an inline modal
     * and dismissing a modal it is possible to
     * quickly present the modal while it is
     * dismissing. We need to await any current
     * transition to allow the dismiss to finish
     * before presenting again.
     */
    if (this.currentTransition !== undefined) {
      await this.currentTransition;
    }
    /**
     * If the modal is presented multiple times (inline modals), we
     * need to reset the current breakpoint to the initial breakpoint.
     */
    this.currentBreakpoint = this.initialBreakpoint;
    const { inline, delegate } = this.getDelegate(true);
    this.usersElement = await attachComponent(delegate, this.el, this.component, ['ion-page'], this.componentProps, inline);
    await deepReady(this.usersElement);
    writeTask(() => this.el.classList.add('show-modal'));
    this.currentTransition = present(this, 'modalEnter', iosEnterAnimation, mdEnterAnimation, {
      presentingEl: this.presentingElement,
      currentBreakpoint: this.initialBreakpoint,
      backdropBreakpoint: this.backdropBreakpoint,
    });
    /* tslint:disable-next-line */
    if (typeof window !== 'undefined') {
      /**
       * This needs to be setup before any
       * non-transition async work so it can be dereferenced
       * in the dismiss method. The dismiss method
       * only waits for the entering transition
       * to finish. It does not wait for all of the `present`
       * method to resolve.
       */
      this.keyboardOpenCallback = () => {
        if (this.gesture) {
          /**
           * When the native keyboard is opened and the webview
           * is resized, the gesture implementation will become unresponsive
           * and enter a free-scroll mode.
           *
           * When the keyboard is opened, we disable the gesture for
           * a single frame and re-enable once the contents have repositioned
           * from the keyboard placement.
           */
          this.gesture.enable(false);
          raf(() => {
            if (this.gesture) {
              this.gesture.enable(true);
            }
          });
        }
      };
      window.addEventListener(KEYBOARD_DID_OPEN, this.keyboardOpenCallback);
    }
    /**
     * TODO (FW-937) - In the next major release of Ionic, all card modals
     * will be swipeable by default. canDismiss will be used to determine if the
     * modal can be dismissed. This check should change to check the presence of
     * presentingElement instead.
     *
     * If we did not do this check, then not using swipeToClose would mean you could
     * not run canDismiss on swipe as there would be no swipe gesture created.
     */
    const hasCardModal = this.presentingElement !== undefined && (this.swipeToClose || this.canDismiss !== undefined);
    /**
     * We need to change the status bar at the
     * start of the animation so that it completes
     * by the time the card animation is done.
     */
    if (hasCardModal && getIonMode(this) === 'ios') {
      // Cache the original status bar color before the modal is presented
      this.statusBarStyle = await StatusBar.getStyle();
      setCardStatusBarDark();
    }
    await this.currentTransition;
    if (this.isSheetModal) {
      this.initSheetGesture();
    }
    else if (hasCardModal) {
      this.initSwipeToClose();
    }
    this.currentTransition = undefined;
  }
  initSwipeToClose() {
    var _a;
    if (getIonMode(this) !== 'ios') {
      return;
    }
    const { el } = this;
    // All of the elements needed for the swipe gesture
    // should be in the DOM and referenced by now, except
    // for the presenting el
    const animationBuilder = this.leaveAnimation || config.get('modalLeave', iosLeaveAnimation);
    const ani = (this.animation = animationBuilder(el, { presentingEl: this.presentingElement }));
    const contentEl = findIonContent(el);
    if (!contentEl) {
      printIonContentErrorMsg(el);
      return;
    }
    const statusBarStyle = (_a = this.statusBarStyle) !== null && _a !== void 0 ? _a : Style.Default;
    this.gesture = createSwipeToCloseGesture(el, ani, statusBarStyle, () => {
      /**
       * While the gesture animation is finishing
       * it is possible for a user to tap the backdrop.
       * This would result in the dismiss animation
       * being played again. Typically this is avoided
       * by setting `presented = false` on the overlay
       * component; however, we cannot do that here as
       * that would prevent the element from being
       * removed from the DOM.
       */
      this.gestureAnimationDismissing = true;
      this.animation.onFinish(async () => {
        await this.dismiss(undefined, GESTURE);
        this.gestureAnimationDismissing = false;
      });
    });
    this.gesture.enable(true);
  }
  initSheetGesture() {
    const { wrapperEl, initialBreakpoint, backdropBreakpoint } = this;
    if (!wrapperEl || initialBreakpoint === undefined) {
      return;
    }
    const animationBuilder = this.enterAnimation || config.get('modalEnter', iosEnterAnimation);
    const ani = (this.animation = animationBuilder(this.el, {
      presentingEl: this.presentingElement,
      currentBreakpoint: initialBreakpoint,
      backdropBreakpoint,
    }));
    ani.progressStart(true, 1);
    const { gesture, moveSheetToBreakpoint } = createSheetGesture(this.el, this.backdropEl, wrapperEl, initialBreakpoint, backdropBreakpoint, ani, this.sortedBreakpoints, () => { var _a; return (_a = this.currentBreakpoint) !== null && _a !== void 0 ? _a : 0; }, () => this.sheetOnDismiss(), (breakpoint) => {
      if (this.currentBreakpoint !== breakpoint) {
        this.currentBreakpoint = breakpoint;
        this.ionBreakpointDidChange.emit({ breakpoint });
      }
    });
    this.gesture = gesture;
    this.moveSheetToBreakpoint = moveSheetToBreakpoint;
    this.gesture.enable(true);
  }
  sheetOnDismiss() {
    /**
     * While the gesture animation is finishing
     * it is possible for a user to tap the backdrop.
     * This would result in the dismiss animation
     * being played again. Typically this is avoided
     * by setting `presented = false` on the overlay
     * component; however, we cannot do that here as
     * that would prevent the element from being
     * removed from the DOM.
     */
    this.gestureAnimationDismissing = true;
    this.animation.onFinish(async () => {
      this.currentBreakpoint = 0;
      this.ionBreakpointDidChange.emit({ breakpoint: this.currentBreakpoint });
      await this.dismiss(undefined, GESTURE);
      this.gestureAnimationDismissing = false;
    });
  }
  /**
   * Dismiss the modal overlay after it has been presented.
   *
   * @param data Any data to emit in the dismiss events.
   * @param role The role of the element that is dismissing the modal. For example, 'cancel' or 'backdrop'.
   */
  async dismiss(data, role) {
    var _a;
    if (this.gestureAnimationDismissing && role !== GESTURE) {
      return false;
    }
    /**
     * If a canDismiss handler is responsible
     * for calling the dismiss method, we should
     * not run the canDismiss check again.
     */
    if (role !== 'handler' && !(await this.checkCanDismiss(data, role))) {
      return false;
    }
    /**
     * We need to start the status bar change
     * before the animation so that the change
     * finishes when the dismiss animation does.
     * TODO (FW-937)
     */
    const hasCardModal = this.presentingElement !== undefined && (this.swipeToClose || this.canDismiss !== undefined);
    if (hasCardModal && getIonMode(this) === 'ios') {
      setCardStatusBarDefault(this.statusBarStyle);
    }
    /* tslint:disable-next-line */
    if (typeof window !== 'undefined' && this.keyboardOpenCallback) {
      window.removeEventListener(KEYBOARD_DID_OPEN, this.keyboardOpenCallback);
      this.keyboardOpenCallback = undefined;
    }
    /**
     * When using an inline modal
     * and presenting a modal it is possible to
     * quickly dismiss the modal while it is
     * presenting. We need to await any current
     * transition to allow the present to finish
     * before dismissing again.
     */
    if (this.currentTransition !== undefined) {
      await this.currentTransition;
    }
    const enteringAnimation = activeAnimations.get(this) || [];
    this.currentTransition = dismiss(this, data, role, 'modalLeave', iosLeaveAnimation, mdLeaveAnimation, {
      presentingEl: this.presentingElement,
      currentBreakpoint: (_a = this.currentBreakpoint) !== null && _a !== void 0 ? _a : this.initialBreakpoint,
      backdropBreakpoint: this.backdropBreakpoint,
    });
    const dismissed = await this.currentTransition;
    if (dismissed) {
      const { delegate } = this.getDelegate();
      await detachComponent(delegate, this.usersElement);
      writeTask(() => this.el.classList.remove('show-modal'));
      if (this.animation) {
        this.animation.destroy();
      }
      if (this.gesture) {
        this.gesture.destroy();
      }
      enteringAnimation.forEach((ani) => ani.destroy());
    }
    this.currentBreakpoint = undefined;
    this.currentTransition = undefined;
    this.animation = undefined;
    return dismissed;
  }
  /**
   * Returns a promise that resolves when the modal did dismiss.
   */
  onDidDismiss() {
    return eventMethod(this.el, 'ionModalDidDismiss');
  }
  /**
   * Returns a promise that resolves when the modal will dismiss.
   */
  onWillDismiss() {
    return eventMethod(this.el, 'ionModalWillDismiss');
  }
  /**
   * Move a sheet style modal to a specific breakpoint. The breakpoint value must
   * be a value defined in your `breakpoints` array.
   */
  async setCurrentBreakpoint(breakpoint) {
    if (!this.isSheetModal) {
      printIonWarning('setCurrentBreakpoint is only supported on sheet modals.');
      return;
    }
    if (!this.breakpoints.includes(breakpoint)) {
      printIonWarning(`Attempted to set invalid breakpoint value ${breakpoint}. Please double check that the breakpoint value is part of your defined breakpoints.`);
      return;
    }
    const { currentBreakpoint, moveSheetToBreakpoint, canDismiss, breakpoints } = this;
    if (currentBreakpoint === breakpoint) {
      return;
    }
    if (moveSheetToBreakpoint) {
      this.sheetTransition = moveSheetToBreakpoint({
        breakpoint,
        breakpointOffset: 1 - currentBreakpoint,
        canDismiss: canDismiss !== undefined && canDismiss !== true && breakpoints[0] === 0,
      });
      await this.sheetTransition;
      this.sheetTransition = undefined;
    }
  }
  /**
   * Returns the current breakpoint of a sheet style modal
   */
  async getCurrentBreakpoint() {
    return this.currentBreakpoint;
  }
  async moveToNextBreakpoint() {
    const { breakpoints, currentBreakpoint } = this;
    if (!breakpoints || currentBreakpoint == null) {
      /**
       * If the modal does not have breakpoints and/or the current
       * breakpoint is not set, we can't move to the next breakpoint.
       */
      return false;
    }
    const allowedBreakpoints = breakpoints.filter((b) => b !== 0);
    const currentBreakpointIndex = allowedBreakpoints.indexOf(currentBreakpoint);
    const nextBreakpointIndex = (currentBreakpointIndex + 1) % allowedBreakpoints.length;
    const nextBreakpoint = allowedBreakpoints[nextBreakpointIndex];
    /**
     * Sets the current breakpoint to the next available breakpoint.
     * If the current breakpoint is the last breakpoint, we set the current
     * breakpoint to the first non-zero breakpoint to avoid dismissing the sheet.
     */
    await this.setCurrentBreakpoint(nextBreakpoint);
    return true;
  }
  render() {
    const { handle, isSheetModal, presentingElement, htmlAttributes, handleBehavior, inheritedAttributes } = this;
    const showHandle = handle !== false && isSheetModal;
    const mode = getIonMode(this);
    const { modalId } = this;
    const isCardModal = presentingElement !== undefined && mode === 'ios';
    const isHandleCycle = handleBehavior === 'cycle';
    return (h(Host, Object.assign({ "no-router": true, tabindex: "-1" }, htmlAttributes, { style: {
        zIndex: `${20000 + this.overlayIndex}`,
      }, class: Object.assign({ [mode]: true, ['modal-default']: !isCardModal && !isSheetModal, [`modal-card`]: isCardModal, [`modal-sheet`]: isSheetModal, 'overlay-hidden': true }, getClassMap(this.cssClass)), id: modalId, onIonBackdropTap: this.onBackdropTap, onIonModalDidPresent: this.onLifecycle, onIonModalWillPresent: this.onLifecycle, onIonModalWillDismiss: this.onLifecycle, onIonModalDidDismiss: this.onLifecycle }), h("ion-backdrop", { ref: (el) => (this.backdropEl = el), visible: this.showBackdrop, tappable: this.backdropDismiss, part: "backdrop" }), mode === 'ios' && h("div", { class: "modal-shadow" }), h("div", Object.assign({
      /*
        role and aria-modal must be used on the
        same element. They must also be set inside the
        shadow DOM otherwise ion-button will not be highlighted
        when using VoiceOver: https://bugs.webkit.org/show_bug.cgi?id=247134
      */
      role: "dialog"
    }, inheritedAttributes, { "aria-modal": "true", class: "modal-wrapper ion-overlay-wrapper", part: "content", ref: (el) => (this.wrapperEl = el) }), showHandle && (h("button", { class: "modal-handle",
      // Prevents the handle from receiving keyboard focus when it does not cycle
      tabIndex: !isHandleCycle ? -1 : 0, "aria-label": "Activate to adjust the size of the dialog overlaying the screen", onClick: isHandleCycle ? this.onHandleClick : undefined, part: "handle" })), h("slot", null))));
  }
  get el() { return getElement(this); }
  static get watchers() { return {
    "isOpen": ["onIsOpenChange"],
    "trigger": ["onTriggerChange"],
    "swipeToClose": ["swipeToCloseChanged"]
  }; }
};
const LIFECYCLE_MAP = {
  ionModalDidPresent: 'ionViewDidEnter',
  ionModalWillPresent: 'ionViewWillEnter',
  ionModalWillDismiss: 'ionViewWillLeave',
  ionModalDidDismiss: 'ionViewDidLeave',
};
let modalIds = 0;
Modal.style = {
  ios: modalIosCss,
  md: modalMdCss
};

export { Modal as ion_modal };